 | Sir Urgwaine ( The Valorians ) Ability: Reveal Sir Urgwaine and one Paladin adjacent to Sir Urgwaine to give that Paladin +1 until the end of the turn. Use this ability only once per turn. | Paladin |
| 35 |
|
 | Saravannus ( The Valorians ) Death Curse: When this Death Curse ends, reveal all pieces on a terrain of your choice. | Wizard |
| 36 |
|
 | Tiera ( The Valorians ) Innate: -5 on marsh spaces. Innate: -5 on forest spaces. Innate: After Tiera successfully attacks, force an oppenent to choose and destroy any piece under his/her control. | Cleric |
| 37 |
|
 | Sir Gilbert ( The Valorians ) Death Curse: When this Death Curse ends, place any destroyed gold piece with base power of 6 or lower on an empty town space. | Paladin |
| 38 |
|
 | Oreld the Deliverer ( The Valorians ) Ability: At the end of your turn, you may reveal and destroy Oreld the Deliverer to take another turn. | Wizard |
| 39 |
|
 | Craglor ( The Valorians ) Action: Flying Action: Quickness | Dragon |
| 40 |
|
 | Gold Knight ( The Valorians ) Innate: +1 againist red pieces. | Paladin |
| 41 |
|
 | Lamorak ( The Valorians ) Innate: Dispel Magic Action: Charging | Wizard |
| 42 |
|
 | Hillstone Priest ( The Valorians ) Innate: +2 on mountain spaces. | Cleric |
| 43 |
|
 | Gray Knight ( The Valorians ) Innate: +1 againist red pieces. Action: Quickness | Paladin |
| 44 |
|
 | Loovius ( The Valorians ) Action: Slashing | Wizard |
| 45 |
|
 | Humble Clergy ( The Valorians ) Death Curse: All pieces with a base strength of 2 get +6 | Cleric |
| 46 |
|
 | Crailton Martyr ( The Valorians ) Ability: After Crailton Martyr makes a successful attack, you may destroy him to place one of your destroyed gold pieces on the space that Crailton Martyr occupied. | Paladin |
| 47 |
|
 | Redillian Sage ( The Valorians ) Innate: After Redillian Sage has successfully attacked, force an opponent to choose and destroy one piece under his/her control Action: Slashing | Wizard |
| 48 |
|
 | Hillstone Curate ( The Valorians ) Innate: +2 on mountain spaces. | Cleric |
| 49 |
|
 | Holy Knight ( The Valorians ) Innate: +4 on town spaces. Action: Quickness | Paladin |
| 50 |
|
 | Redillian Evoker ( The Valorians ) Action: Charging Death Curse: All Wizard pieces get +1. | Wizard |
| 51 |
|
 | Noble Cleric ( The Valorians ) Ability: After Noble Cleric makes a successful attack, yu may destroy Noble cleric to place one ofyour previously destroyed pieces on the space that Novle Clice occpied. | Cleric |
| 52 |
|
 | Ulaniva Crusader ( The Valorians ) Innate: +2 on desert spaces. Action: Move from desert to desert space. | Paladin |
| 53 |
|
 | Pearl Wizard ( The Valorians ) Innate: Dispel Magic Action: Charging | Wizard |
| 54 |
|
 | Jillus ( The Valorians ) Death Curse: All Clerics gain Dispel Magic | Cleric |
| 55 |
|
 | Ulaniva Defender ( The Valorians ) Innate: +3 on desert spaces. Innate: Dispel Magic Action: Quickness | Paladin |
| 56 |
|
 | Jenzik ( The Valorians ) Action: Teleport | Wizard |
| 57 |
|
 | Hillstone Acolyte ( The Valorians ) Innate: +2 on mountain spaces. Action: Charging | Cleric |
| 58 |
|
 | Urgwaine's Knights ( The Valorians ) Ability: Reveal and destroy Urgwaine's Knights to give anadjacent Paladin +2 until the end of the turn. Reveal the adjacent Paladin. | Paladin |
| 59 |
|
 | Psychic Devourer ( The Valorians ) Innate: If Psychic Devourer attacks, guess the name of the defending piece. If you are correct,that piece and Psychic Devourer are destroyed. If you are wrong, destroy Psychic Devourer. | Wizard |
| 60 |
|
 | Reb the Zombie Slayer ( The Valorians ) Innate: If Reb attacks a piece with a base strength of 10, that piece is destroyed. Innate: If Reb attacks any Zombie, destroy that Zombie. | Cleric |
| 61 |
|
 | Holy Light ( The Valorians ) Innate: Cannot attack Magic: If Holy Light is attacked, destroy it and its attacker. | Magic |
| 62 |
|
 | Holy Vision ( The Valorians ) Innate: Cannont attack Magic: If Holy vision is attacked, it is destroyed and you may look at any 2 pieces. | Magic |
| 63 |
|
 | Exorcism ( The Valorians ) Stationary: Cannot move. Magic: If Exorcim is attacked, destroy it and its attacker. Then you may reveal any one opponent's piece on any marsh space. If the revealed piece is red, it is destroyed. | Magic |
| 64 |
|
 | Alter of Deliverance ( The Valorians ) Stationary: Cannot move. Magic: If Alter of Deliverance is attacked, destroy it and its attacker. Then force an oppenent to choose and destroy one piece under his/her control. | Magic |
| 65 |
|
 | Cleansing Mist ( The Valorians ) Innate: Cannot Attack Action: Reveal and destroy Cleansing Mist to force an opponent to choose and destroy any piece under his/her control. Magic: If Cleansing Mist is attacked, destroy it and its attacker. | Magic |
| 66 |
|
 | Urgwaine's Castle ( The Valorians ) Stationary: Cannot move. Ability: Reveal Urgwaine's Castle to give Sir Urgwaine or Urgwaine's Knights Quickness action until the end of the turn. | Castle |
| 67 |
|
 | Mirage Castle ( The Valorians ) Stationary: Cannot move. Action: Reveal Mirage Castle to place it on any empty desert space. this may be done only once per game. | Castle |
| 68 |
|
 | Celams ( The Valorians ) Ability: Reveal Celams when a piece flies over her to destroy the piece that flew over Celams. Action: Flying | Dragon |
| 207 |
|
 | Books of Knowledge ( The Valorians ) Action: Reveal Books of Knowledge along with an adjacent Alchemist and Material. Destroy the Material and place it in the Death Curse Area. The Material's effect is now a Death Curse, it affects all Alchemists until it ends. Death Curse: When this Death Curse ends, place any destroyed gold piece with a base strength of 8 or lower on an empty plains space. | Artifact |
| 500 |
|
 | Yamato ( The Valorians ) Action: Reveal and destroy Yamato to place any of your destroyed base strength 2 pieces onto empty spaces adjacent to pieces under your control. | Alchemist |
| 501 |
|
 | Kataka ( The Valorians ) Innate: +1 on plains spaces. Action: Reveal Kataka and any adjacent material to swap that material with any material currently in the death curse area. | Alchemist |
| 502 |
|
 | Lightning Rod ( The Valorians ) Ability: Reveal Lightning Rod to negate any magic cast on an adjacent piece, any magic abilities are cancelled. Action: Quickness. Reveal Lightning Rod to move it 2 spaces. | Artifact |
| 503 |
|
 | Tiandan ( The Valorians ) Innate: +2 on plains spaces. Action: Reveal Tiandan to move one material piece to any empty space adjacent to Tiandan. Reveal the material moved. | Alchemist |
| 504 |
|
 | Mercury ( The Valorians ) Ability: Reveal and Destroy Mercury to give an adjacent Alchemist Slashing Action until the end of the turn. Reveal the Alchemist affected. Effect: Slashing Action. | Material |
| 505 |
|
 | Cinnabar ( The Valorians ) Ability: Reveal and Destroy Cinnabar to give an adjacent Alchemist Charging Action until the end of the turn. Reveal the Alchemist affected. Effect: Charging Action. | Material |
| 506 |
|
 | Crystal Vapor ( The Valorians ) Ability: Reveal and Destroy Crystal Vapor to give an adjacent Alchemist Vision Action until the end of the turn. Reveal the Alchemist affected. Effect: Vision Action. | Material |
| 507 |
|
 | Liquid Sapphire ( The Valorians ) Ability: Reveal and Destroy Liquid Sapphire to give an adjacent gold piece +1 until the end of the turn. Reveal the piece affected. Effect: +1 to Alchemists. | Material |
| 508 |
|
 | Wang Tan ( The Valorians ) Innate: If Wang Tan attacks a piece with a base strength of 10, that piece is destroyed. Innate: If Wang Tan is revealed by a piece with Distance Strike, Wang Tan is not Destroyed. Action: Reveal Wang Tan and an adjacent material. Destroy Wang Tan to place the material in the Death Curse Area, The Material's effect is now a Death Curse, it affects all Alchemists until it ends. | Alchemist |
| 509 |
|
 | Porous Pit ( The Valorians ) Innate: Porous Pit cannot attack. Action: Reveal and destroy Porous Pit to move an adjacent piece to any empty town space. Do not reveal the piece being moved. Magic: If Porous Pit is attacked, destroy it and its attacker. | Magic |
| 510 |
|
 | Chamber of Elixirs ( The Valorians ) Stationary: The Chamber of Elixirs cannot move. Action: Reveal the Chamber of Elixirs and 2 adjacent Materials. Destroy the 2 materials and place one destroyed Alchemist (whose base strength is equal to or less than the combined current strength of the 2 Materials) on an empty space adjacent to the Chamber. Action: Reveal the Chamber of Elixirs to put one destoyed piece (with a Death Curse or Effect), under your control, in the Death Curse Area. Use this Action only once per game. | Castle |
| 511 |
|