t he time has come for new battles to be waged. New pawns for Stratego Legends are here! I have added some of the graphics for the expansion here. If you have any questions or comments email me at webmaster@strategolegends.com.

Celestial Vengeance

®2001 Avalon Hill

®2001 Avalon Hill

Expansion Makeup
Name Base Strength Number of Pawns
Galrien 10 1
Minchu 9 1
Zanofor Bowdode 8 1
Adellin 7 5
Concan 6 3
Wyatt Yarg 5 1
Angela's Amulet 4 5
Warbrin 3 3
Wizard's Familiar 2 3
Mystical Mirror 1 1
Galrien's Mist Magic 5
Galrien's Castle Castle 1
Total = 30

Your query has returned 12 match(es).

Galrien ( The Celestia )
Action: Flying
Death Curse: When this Death Curse ends, Place any blue destroyed piece with a base strength of 9 or lower on an empty town space.
Angel
211
Minchu ( The Celestia )
Innate: +1 on forest spaces.
Action: Reveal Minchu to regain control of a piece adjacent to Minchu. The adjacent piece must be a beige army piece that an opponent has previously taken control of.
Action: Reveal Minchu (while on a town space) to move him to any empty town space.
Dragon
212
Zanofor Bowdode ( The Celestia )
Innate: Conversion. When constructing your army, you may build your army with Zanofor and 5 pieces with a base power of 7 instead of 3 pieces with a base power of 8 and 3 pieces with a base power of 7.
Innate: +1 on town spaces.
Wizard
213
Adellin ( The Celestia )
Innate: Dispel Magic
Innate: +1 on forest spaces.
Action: Quickness
Angel
214
Concan ( The Celestia )
Action: Assassination. Reveal and destroy Concan to force an opponent to reveal and destroy all pieces he or she controls with the name Evit.
Action: Flying
Dragon
215
Wyatt Yarg ( The Celestia )
Innate: +2 on town spaces.
Action: Conversion. When constructing your army, you may build your army with Wyatt Yarg and 5 pieces with a base power of 4 instead of 3 pieces with a base power of 5 and 3 pieces with a base power of 4.
Wizard
216
Angela's Amulet ( The Celestia )
Ability: Reveal Angela's Amulet and an adjacent Angel to give the adjacent Angel +1 until the end of the turn. Use this ability only once per turn.
Action: Quickness
Artifact
217
Warbrin ( The Celestia )
Innate: +8 against pieces with Berserk.
Innate: +2 on forest spaces.
Death Curse: When this death curse ends, reveal all pieces on town spaces. Destroy all non-stationary pieces revealed.
Dragon
218
Wizard's Familiar ( The Celestia )
Innate: If Wizard's Familiar is attacked and destroyed, reveal all adjacent pieces. Any wizards revealed are destroyed.
Ability: Reveal Wizard's Familiar and an adjacent Wizard to add the Familiar's current power to the Wizard until the end of the turn. Use this ability only once per turn.
Familiar
219
Mystical Mirror ( The Celestia )
Innate: If Mystical Mirror attacks or is attacked by a base strength 10 piece, the base strength 10 piece is destroyed.
Action: Assassination. Reveal and destroy Mystical Mirror to force an opponent to reveal and destroy all pieces he or she controls with the name Medusa.
Artifact
220
Galrien's Mist ( The Celestia )
Stationary: Cannot move.
Magic: If Galrien's Mist is attacked, destroy it. If the attacker's current strength is 7 or higher destroy it.
Magic
221
Galrien's Castle ( The Celestia )
Stationary: Cannot move.
Action: Reveal Galrien's Castle and a Galrien's Mist piece. Destroy the Galrien's Mist piece and place Galrien's Castle on the space Galrien's Mist occupied.
Castle
222

Qa'ans Resurgence

®2001 Avalon Hill

®2001 Avalon Hill

Expansion Makeup
Name Base Strength Number of Pawns
Ursatoar 10 1
Yeroms 9 1
Sinnue 8 3
Rekabevets 7 3
Lawok 6 3
Coyote 5 3
Gallikon 4 3
Ilopanid 3 3
Oplit 2 3
vulad 1 1
Wonder Egg Magic 5
Plattenuis Castle 1
Total = 30

Your query has returned 12 match(es).

Ursatoar ( The Qa'ans )
Action: Reveal Ursatoar to choose and reveal any piece adjacent to Ursatoar. If the piece is a Magic piece, gain control of it. If it is any other type of piece, destroy Ursatoar.
Mutant
223
Yeroms ( The Qa'ans )
Death Curse: All Worms gain Slashing Action
Worm
224
Sinnue ( The Qa'ans )
Innate: If Sinnue destroys a piece with a Death Curse, the Death Curse piece does not go into effect and is immediately put into the destroyed piece area.
Innate: +1 on plains spaces.
Action: Charging
Reptillian
225
Rekabevets ( The Qa'ans )
Innate: +1 on plains spaces.
Action: Reveal and destroy Rekabevets to force an opponent to simultaneously destroy all pieces under his or her control with a base power of 2. Then destroy all pieces under your control with a base power of 2 simultaneously.
Worm
226
Lawok ( The Qa'ans )
Innate: +1 against gold pieces.
Action: Assassination. Reveal and destroy Lawok to force an opponent to reveal and destroy all pieces he or she controls with the name Oreld the Deliverer.
Action: Slashing
Mutant
227
Coyote ( The Qa'ans )
Action: Evolution. Reveal and destroy Coyote while on a plains space to place any one of your destroyed pieces with a base power of 6 on the space that Coyote occupied.
Mutant
228
Gallikon ( The Qa'ans )
Action: Vision
Death Curse: All Worms gain Quickness Action.
Worm
229
Ilopanid ( The Qa'ans )
Action: Evolution. Reveal and destroy Ilopanid while on a plains space to place any one of your destroyed pieces with a base power of 4 on the space that Ilopanid occupied.
Worm
230
Oplit ( The Qa'ans )
Innate: Dispel Magic
Innate: +9 against pieces with Berserk.
Action: Charging
Worm
231
Vulad ( The Qa'ans )
Innate: If Vulad attacks or is atacked by a base strength 10 piece, the base strength 10 piece is destroyed.
Death Curse: All Worms pieces get +1.
Worm
232
Wonder Egg ( The Qa'ans )
Innate: Cannot Attack
Action: Evolution. Reveal and destroy Wonder Egg while on a plains space to place any one of your destroyed pieces with a base power of 2 on the space that Wonder Egg occupied.
Magic: If Wonder Egg is attacked, destroy Wonder Egg and its attacker.
Magic
233
Plattenuis ( The Qa'ans )
Stationary: Cannot move.
Action: Reveal Plattenuis(while on a plains space) to move a piece under your control adjcent to Plattenuis to any empty plains space.
Castle
234

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